﻿using System;
using UnityEngine;

namespace Valve.VR.InteractionSystem
{
	// Token: 0x02000650 RID: 1616
	public class AllowTeleportWhileAttachedToHand : MonoBehaviour
	{
		// Token: 0x0400291C RID: 10524
		public bool teleportAllowed = true;

		// Token: 0x0400291D RID: 10525
		public bool overrideHoverLock = true;
	}
}
